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Video games

Over the weekend, Kevin McCarthy blamed violent video games for mass shootings. Donald Trump did the same at a press conference on Monday, blaming “the brutal video games that are now popular” for generating “a culture of violence.”

Coming from a man who ran on a pledge to “bomb the shit out of ’em” and has frequently floated the prospect of pardons for accused war criminals, this is a little rich.

It also ignores that, despite the widespread availability of video games in Europe and Japan, the United States has a considerably higher murder rate than any other wealthy country.

Indeed, while America’s total crime rate is slightly higher than the rest of the world, our homicide rate is significantly higher because assaults involving weapons are much more likely to result in death than assaults involving knives, bludgeons, or fists.

The problem is with guns.

However, because many people (including myself) find violent video games innately repulsive, it’s natural for people to wonder if video games aren’t adding to the problem. So it’s crucial to note that, according to the most recent research, a quasi-experimental study by Scott Cunningham, Benjamin Engelstätter, and Michael R. Ward, video games do not cause violent crime. Time spent playing video games, on the other hand, limits the amount of time that young men can be naughty.

According to the research, popular new game launches result in reduced crime.

The basic research strategy is straightforward: Compare “weekly aggregate violent crime incidents from the National Incident-Based Reporting System (NIBRS) to the volume of sales of violent video games among the top 50 best-selling video games from 2005 to 2008 — and relate it to a marker for violent behaviors — weekly aggregate violent crime incidents.”

They employ both time-series and instrumental variable modeling, and regardless of how you slice it when a popular violent video game is released, violent crime decreases, not increases.

According to the researchers, the strategy is what criminal justice specialists refer to as “incapacitation” – if you’re home on your sofa playing video games, you’re not out on the street causing trouble. This technique is universally acknowledged for methods to spend time that mainstream society finds unquestionably healthy. Teenagers who work part-time during the summer, take studies after school, or join a sports team for fun Keep themselves out of trouble and away from the streets. Although video games are a more stigmatized pleasure than athletics, the essential principle remains the same. You’re not committing crimes if you’re too busy playing video games.

Nonviolent games are preferable to violent games.

Ward’s original work merely demonstrated that having many video games available reduced crime in general. Similarly, the current paper’s core causal mechanism says nothing about the virtues of violent video games – it only says that playing games reduce crime.

A previous body of laboratory-based psychology research suggests that violent video games enhance hostility.

As a result, the incapacitation effect could be hiding a more crime-inducing psychological impact on players. Under the circumstances, you might be doing good if you can move game developers and users away from violent games and toward peaceful ones. You don’t want to suffocate the overall appeal of video games as a business because gaming time will be substituted for criminal activity as well as more harmless pastimes.

But, while this data is intriguing and worth considering, it can’t be stressed enough that the United States’ homicide rate is significantly higher than that of peer countries on a scale that dwarfs any putative gaming-related consequences.

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Anime Video Games

People who like video games are likely to like anime, which is true for anime fans. Because most people who make games know this, there are a lot of anime video games out there. Not all of them are winners, but when a show has a big crowd, quality doesn’t always matter.

Kira’s Adventure

Death Note is well-known for its success and high quality as an anime and manga. On the other hand, its games aren’t as famous among fans. This video game for the Nintendo DS came out in 2007, but it was only sold in Japan.

About Shoujo anime that doesn’t make sense

Everyone knows that each subgenre of anime has its own set of tropes. Shoujo is Shonen’s sister series, and both have problems, like characters who are too strong or the same love story that happens fifty times in a row. The more shoujo anime you watch and the more titles you binge, the more problems you’ll have.

Video game reviews

Salute to the King!

Halo Infinite is 343 Industries’ best game to date. When Halo Infinite was first shown off in 2018, I hoped to be able to write that sentence. Even though the game came out later than expected, 343 did a great job following up on the poorly received Halo 5: Guardians. In Halo Infinite!, there’s a new way to move the Halo series forward in important ways while staying true to what Halo was when it first came out 20 years ago, both in terms of its story and its multiplayer options. The result is a nostalgic game that feels like the next generation of Halo that we’ve all been waiting for.

The campaign is the biggest difference between Halo Infinite and the other games in the series. Halo Infinite isn’t set up by missions like almost every other Halo game up to this point. Instead, Master Chief will find himself in Zeta Halo, a mysterious new realm. This is where almost all of Halo Infinite takes place, so the game is more like other open-world shooters we’ve seen. Even though you still have to finish the campaign’s main goals to finish the story, Zeta Halo also has several other, less important goals that you can try to finish on your own time.

The change to Halo Infinite’s new open-world design has both good and bad points. The best thing about the format, in my opinion, is that it gives players new ways to use the huge variety of weapons, vehicles, and other things that have always been in Halo. Unlike many other first-person shooters, this series has always been known for its sandbox-style gameplay, which lets you try out more. Because Halo Infinite is now so open-ended, the way you handle some fights is very different from what we’ve seen in the past, which is great.

Minecraft: Is it a smarter game?

Even though no studies have proven that playing Minecraft can raise a child’s IQ, we agree that it has educational value.

There are numerous potential IQ advantages to playing Minecraft, but these are the best.

Creative thinking and project planning should be encouraged.

The most striking feature of Minecraft is that it allows you to be as creative as you want. Many of the same building possibilities are available, but with an average of 921.6 quadrillion blocks in each world. It’s possible to build anything your child can imagine with this much material.

If you’re still unsure, look no further than Westeroscraft. The Westeros continent from George R. R. Martin’s A Song of Ice and Fire series has been faithfully recreated by this community-based Minecraft project, which is easily one of the largest and most beautiful today.

Looking at any screenshot from this project is mind-boggling when you consider the amount of time and planning that must have gone into making it this far in the process.

Although it’s unlikely that a younger child will be able to produce something of this scope, it shows just how much you can do with the materials available in Minecraft. When it comes to this game, the sky’s the limit.

enhancing one’s ability to solve problems

The uniqueness of Minecraft lies in the fact that it allows players to set their objectives and gives them a great deal of latitude in how they meet challenges.

When playing in Survival mode, the most common challenge is finding a safe place to sleep and a reliable food source. However, while it’s relatively safe to roam around in the daylight, monsters are everywhere at night.

Players will be forced to flee or fight until the sun rises, at which point the majority of the monsters will erupt in a pyrotechnic display. Even if you’re willing to put in the time and effort, it’s usually not worth it without proper gear.

On the other hand, building a shelter comes with a plethora of options depending on the player’s objectives and playing style. Alternatively, they could make a simple dirt hut and wait until the sun comes up, and they may keep digging and end up mining all night.

Building a house is another option, and it could be anything from a simple log cabin to an elaborate fortress.

In addition, players need a steady supply of food to sustain themselves. If left unattended for an extended period, an empty stomach hurts the player’s health. Even though players have the option of hunting for food, they can also build crops and livestock farms.

In our opinion, the game’s simplicity is a big part of what makes it so effective at reinforcing problem-solving skills. Many of the activities required to maintain one’s health over the long term can grow tedious over time.

Because there aren’t any in-game tutorials on fixing these issues, kids are more likely to develop their solutions. We’ve never encountered a video game that requires players to use their brains more than this one.

If you add Redstone, which lets you program your own devices, the possibilities are practically endless. Automated farms; elevators; doors that automatically close, booby traps; and hidden entrances can all be built with this block.

Mini-dungeons designed to spawn specific enemies for the items they drop when defeated have even been seen in our games.

Programming and logic knowledge is required for this course.

If you want to get your kids interested in computer programming, a great place to start is with Minecraft… Kids quickly fall in love with Minecraft because of the game’s easy-to-learn nature.

Using Redstone blocks will teach your child fundamental coding logic, but it won’t teach them a programming language. As a result, it could be argued that playing Minecraft makes you smarter.

If, Then Else, and players can use End functions to create mechanisms ranging from simple to ridiculously complex.

From self-closing doors, booby traps, and elevators, kids can work their way up to fully functional mini-games. They could play games like capture the flag, hide-and-seek, and tag in these massive, self-contained airships.

Minecraft served as a launching pad for a slew of today’s top video game creators. As we mentioned in our short guide on how to get your kid started making their games, it’s a great introduction to game design.

Communication and teamwork

Minecraft can be played with friends on shared servers as children get older. They can learn how to work together as a group by playing Minecraft together. It also shows how much more kids can accomplish as a group when they work together than they could individually.

They could, for example, decide to collaborate on a new map. As part of this, they may choose to build a massive farm together to address the issue of housing and food security. Divide the work amongst the children; have one person focus on foraging while another is in charge of erecting the rudimentary structures, and a third is in charge of prospecting.

Rehabilitates autistic children’s social skills

Many parents say that their autistic children benefit greatly from playing Minecraft because it fosters teamwork and open communication. Autistic children can more easily make friends and improve their fundamental social skills when given an environment free of distracting social factors (background noise, eye contact, social queues, etc.).

Through Minecraft, Keith Stuart found a way to better communicate with his autistic son. When he first started playing with his son, he found it difficult because his son was socially awkward. However, by playing with him, he learned more about his son’s interests and passions.